Shotgun loading question

BLR

Well-Known Fanatic
Joined
Jan 20, 2012
Messages
69
Location
Durant Oklahoma
In Tac Ops division with a 7 round mag extension if starting with the gun hot could you load 1 in the barrel, ghost load, 7 in the tube and when the timer sounds load 4 more for a total of 13?
 
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Going to be hard loading with one on the carrier.

Most matches will let you stuff the gun as full as you want after the buzzer. Read the rules before you hit one.

OKCGC will let you run as big a tube as you want, as long as you start at 8+1 or 8+0, whichever the start position is,
 
with a 7 round extension, you would never NEED to load one onto the carrier, just put 8 in the tube one in the chamber, and at the buzzer fill it up if you choose to shoot the course of fire that way. I have never seen a reason to load 4 more into the gun at the buzzer, unless it was an empty gun start, one maybe but never 4. you should be shooting instead of loading.

Trapr
 
My gun holds 11, so I hold 2 shells in my hand, and with the shotgun at the low ready position as soon as the buzzer goes off it don't take but 1/2 a second to load the 2 extra shells. But I am also a noob so I need all the help I can get!!

(null)
 
with a 7 round extension, you would never NEED to load one onto the carrier, just put 8 in the tube one in the chamber, and at the buzzer fill it up if you choose to shoot the course of fire that way. I have never seen a reason to load 4 more into the gun at the buzzer, unless it was an empty gun start, one maybe but never 4. you should be shooting instead of loading.

Trapr

I load 4 after the buzzer all the time. Anytime I have room enough for 3-5 steps to the first shooting position. I did it at 3 Mils Right Sunday as a matter of fact. It's usually only beneficial in a natural terrain match where there is more movement. A tight bay match like Old Fort you usually end up running out of room to move before you finish loading 1-2 rounds. My Nordic tube holds 12. It's a +8 with the XXL cap. I also have a +6 with a XXL cap that holds 10 total forctge tight matches.
 
The ghost load thing don't know why I even put that in there knew you couldn't load with a ghost load on the carrier my thought on the load after the buzzer was if you were going to have to load at some point anyway there Is less stress at the beginning of the run and you are already almost im a weak hand load position maybe I'm over thinking it. have just been working on the shotgun alot so it was just on my mind
 
It's very common to see guys stuff 1-2 shells in there 9-10 round tubes immediately after the beep.
 
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